Immersive VR training system for clipping intracranial aneurysms

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Abstract

Training clipping of intracranial aneurysms is challenging due to less frequent interventions because of minimalinvasive methods, ethical aspects regarding cadaver training and consumption of resources when using 3D printed models. By proposing an immersive virtual reality training system, we make use of increased motivation, engagement and realism when using a virtual operating room. In this simulation, a selected microsurgical clip can be applied at the aneurysm neck. Before closing the clip and deforming the vessels, the affected area is visualized to assess the clip position. Our qualitative evaluation with two neurosurgeons with different levels of experience indicates benefits such as increased motivation, presence, and the possibility to try out different strategies. However, some surgical steps can be refined to increase realism and learning effect, and interactions can be further improved. The proposed training system benefits from training by trial and error in an engaging environment leading to an improved training experience.

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APA

Allgaier, M., Neyazi, B., Erol Sandalcioglu, I., Preim, B., & Saalfeld, S. (2022). Immersive VR training system for clipping intracranial aneurysms. In Current Directions in Biomedical Engineering (Vol. 8, pp. 9–12). Walter de Gruyter GmbH. https://doi.org/10.1515/cdbme-2022-0003

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