Interaktive Lernmedien: Gestaltung von digitalen Bildungsmedien mit Künstlicher Intelligenz

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Abstract

The topic of artificial intelligence (hereinafter referred to as AI) occupies educational publishers on several levels. In general, the topic can be seen as one of many which belong to a data-driven company. This article discusses two aspects of AI that are relevant to the design of educational media. This is on the one hand the area of editorial content creation and on the other hand the conception and development of adaptive learning scenarios. From the point of view of the procedures of educational media, AI can be divided into two areas: Rule-based and data-based AI. The procedures are used in the design of adaptive learning scenarios. Different models of information processing are used: The learner model, the domain model and the tutorial model.

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Bäsler, S. A., & Sasaki, F. (2020). Interaktive Lernmedien: Gestaltung von digitalen Bildungsmedien mit Künstlicher Intelligenz. Information-Wissenschaft Und Praxis, 71(1), 39–42. https://doi.org/10.1515/iwp-2019-2059

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