While Virtual Reality (VR) technology has experienced a recent growth in interest and offers immense potential in a number of domains, there is still insufficient information on the acceptance and adoption of this technology among individual users. The purpose of this chapter is to examine the acceptance and adaptation of people using VR technology in the construction industry and to identify factors that prevent VR technology from being adopted more widely in the construction industry. Semi-structured interviews were conducted to approach this research problem among 15 students and academic staff members at two universities. The results of this research indicate that VR technology is acceptable to people who work in the construction industry. However, there are barriers to further adoption of VR technology, namely high VR hardware and software requirements, low affordability, and low accessibility. This research also proposes several resolutions to these barriers, including preparing facilities by construction industries and universities, providing software and hardware requirements for VR technologies, and decreasing the price of VR devices. The results of this research are of immense value to suppliers and companies affiliated with this technology. Further research is required to demonstrate the functionality of VR technology in the construction industry.
CITATION STYLE
Ghobadi, M., & M.E. Sepasgozar, S. (2020). An Investigation of Virtual Reality Technology Adoption in the Construction Industry. In Smart Cities and Construction Technologies. IntechOpen. https://doi.org/10.5772/intechopen.91351
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