PENGEMBANGAN MEDIA PEMBELAJARAN PRAKTIKUM VIRTUAL BERBASIS ANDROID UNTUK MENINGKATKAN BERPIKIR KREATIF SISWA

  • Suryaningsih Y
  • Gaffar A
  • Sugandi M
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Abstract

, 2 adenarif@unma.ac.id, 3 kurniasugandi@unma.ac.id ABSTRAK Penelitian ini bertujuan untuk mengetahui kelayakan dan ketertarikan dari media pembelajaran praktikum virtual berbasis aplikasi android pada konsep materi hewan invertebrata. Penelitian ini merupakan penelitian pengembangan (R&D) yang mengadopsi model pengembangan Thiagrajan, S., dkk. Menggunakan teknik pengumpulan data non tes berupa angket pakar/ahli media, ahli materi, dan ahli bahasa dan angket respon respon siswa. Hasil penilaian kelayakan media pembelajaran praktikum virtual berbasis androis oleh pakar/ahli media 71,7% dengan kriteria layak, penilain ahli materi 91,5% dengan kriteria sangat layak, penilaian ahli bahasa 89,5% dengan kriteria sangat layak,. Hasil respon siswa sebesar 77% dalam kategori menarik. Berdasarkan hasil penelitian ini bahwa penegembangan media pembelajaran praktikum virtual berbasis android pada konsep hewan invertebrata dapat dijadikan salah satu alternatif pembelajaran biologi khususnya dalm kegiatan praktikum, serta meningkatkan berpikir kreatif siswa. Kata Kunci : praktikum virtual, media pembelajaran, berpikir kreatif, hewan invertebrata. ABSTRACT This study aims to determine the feasibility and interest of the virtual application learning media based on android applications on the concept of invertebrate animal material. This research is a research and development (R&D) that adopts the development model of Thiagrajan, S., et al. Using non-test data collection techniques in the form of expert / media expert questionnaire, material expert, and linguist expert and student response questionnaire. The results of the appraisal of androis-based virtual practicum learning media by experts / media experts were 71.7% with feasible criteria, the assessment of material experts was 91.5% with very decent criteria, 89.5% was assessed by linguists as very feasible criteria. Student response results by 77% in the interesting category. Based on the results of this study that the development of an Android-based virtual practicum learning media on the concept of invertebrate animals can be used as an alternative learning biology, especially preformance practicum activities, as well as increasing students' creative thinking.

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APA

Suryaningsih, Y., Gaffar, A. A., & Sugandi, M. K. (2020). PENGEMBANGAN MEDIA PEMBELAJARAN PRAKTIKUM VIRTUAL BERBASIS ANDROID UNTUK MENINGKATKAN BERPIKIR KREATIF SISWA. BIO EDUCATIO : (The Journal of Science and Biology Education), 5(1). https://doi.org/10.31949/be.v5i1.2243

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