Gamification in modern education

  • Tsarapkina J
  • Vaganova O
  • Lapshova A
  • et al.
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Abstract

Purpose of the article is analysis of the experience of gamification in modern professional education. The article presents an analysis of the project activities of senior students of higher educational institutions against the background of gamification of the educational process. The study made it possible to determine the role of gamification in modern vocational education. Gamification acts as a means of promoting deeper involvement of students in the educational process, their achievement of higher indicators and results. Its development in modern education expands the opportunities for training students.

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APA

Tsarapkina, J. M., Vaganova, O. I., Lapshova, A. V., Koldina, M. I., & Sedov, I. A. (2021). Gamification in modern education. Eduweb, 15(3), 192–203. https://doi.org/10.46502/issn.1856-7576/2021.15.03.16

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