Development and evaluation of a representation method of 3dcg pre-rendering animation for environmental symbiosis design

0Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.

Abstract

As a method of dissemination of environmental symbiosis design towards environmental problem solutions, 3DCG pre-rendering animation (3DCGPRA) which has a high quality of representation and has a powerful appeal, is expected to be particularly effective. After arranging components required in an environmental symbiosis design, the representation targets which needed to be developed were clarified. In addition, representation methods of shade and shadow, grass, human activity, and symbiosis methods etc. were developed. In a real project, a 7' 3DCGPRA was created applying these new methods, and its validity was evaluated.

Cite

CITATION STYLE

APA

Fukuda, T., Kaga, A., & Takada, Y. (2008). Development and evaluation of a representation method of 3dcg pre-rendering animation for environmental symbiosis design. In CAADRIA 2008 - The Association for Computer-Aided Architectural Design Research in Asia: Beyond Computer-Aided Design (pp. 14–21). https://doi.org/10.52842/conf.caadria.2008.014

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free