It takes (only) two: Adversarial generator-encoder networks

62Citations
Citations of this article
300Readers
Mendeley users who have this article in their library.

Abstract

We present a new autoencoder-type architecture that is trainable in an unsupervised mode, sustains both generation and inference, and has the quality of conditional and unconditional samples boosted by adversarial learning. Unlike previous hybrids of autoencoders and adversarial networks, the adversarial game in our approach is set up directly between the encoder and the generator, and no external mappings are trained in the process of learning. The game objective compares the divergences of each of the real and the generated data distributions with the prior distribution in the latent space. We show that direct generator-vs-encoder game leads to a tight coupling of the two components, resulting in samples and reconstructions of a comparable quality to some recently-proposed more complex architectures.

Cite

CITATION STYLE

APA

Ulyanov, D., Vedaldi, A., & Lempitsky, V. (2018). It takes (only) two: Adversarial generator-encoder networks. In 32nd AAAI Conference on Artificial Intelligence, AAAI 2018 (pp. 1250–1257). AAAI press. https://doi.org/10.1609/aaai.v32i1.11449

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free