Incentive-Boosted Federated Crowdsourcing

15Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.

Abstract

Crowdsourcing is a favorable computing paradigm for processing computer-hard tasks by harnessing human intelligence. However, generic crowdsourcing systems may lead to privacy-leakage through the sharing of worker data. To tackle this problem, we propose a novel approach, called iFedCrowd (incentive-boosted Federated Crowdsourcing), to manage the privacy and quality of crowdsourcing projects. iFedCrowd allows participants to locally process sensitive data and only upload encrypted training models, and then aggregates the model parameters to build a shared server model to protect data privacy. To motivate workers to build a high-quality global model in an efficacy way, we introduce an incentive mechanism that encourages workers to constantly collect fresh data to train accurate client models and boosts the global model training. We model the incentive-based interaction between the crowdsourcing platform and participating workers as a Stackelberg game, in which each side maximizes its own profit. We derive the Nash Equilibrium of the game to find the optimal solutions for the two sides. Experimental results confirm that iFedCrowd can complete secure crowdsourcing projects with high quality and efficiency.

Cite

CITATION STYLE

APA

Kang, X., Yu, G., Wang, J., Guo, W., Domeniconi, C., & Zhang, J. (2023). Incentive-Boosted Federated Crowdsourcing. In Proceedings of the 37th AAAI Conference on Artificial Intelligence, AAAI 2023 (Vol. 37, pp. 6021–6029). AAAI Press. https://doi.org/10.1609/aaai.v37i5.25744

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free