Abstract
Serendipity, the process of making fortunate discoveries for which someone was not looking for, can play a crucial role in leveraging creativity in learning [1]. Serendipity enables creative connections to develop while it can have a role in revealing hidden connections or "hidden analogies", especially in a social context such as in most learning processes [2]. The results of a chance encounter can result in new ideas relevant to the learner's previous knowledge [3]. In previous work, we have reviewed the related literature and identified five enabling factors for serendipity [4]: diversity, unexpectedness or novelty, personalization, visualization, and social interaction. The aim of this paper is to construct an architectural framework based on the aforementioned factors that can be used as a guide in the development of information seeking systems aiming to leverage serendipity in learning. © 2013 Springer-Verlag.
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CITATION STYLE
Taramigkou, M., Paraskevopoulos, F., Bothos, E., Apostolou, D., & Mentzas, G. (2013). Designing computational systems for serendipity in learning. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8095 LNCS, pp. 639–640). https://doi.org/10.1007/978-3-642-40814-4_90
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