Abstract
In the past, the term E-learning was mentioned to any learning method that used electronic machine for the distribution. With the evolution and the apparition of the internet, the term e learning has been evolved and referred to the online courses. There are a lot of platform which serves to distribute and manage the learning content. In some domain learners need to use some equipment and useful product for purpose completing the image built in the theoretical part by the practical activity part. However, most of those platforms suffer from a lack in tools that offer practical activities for learners. Using videos, virtual laboratories or distance control of real equipment as solutions to solve this lack were proposed but still limited. The mixed reality as new technology promised to create a virtual environment where the learner is an actor and can interact with the virtual objects. This article present an approach for developing integrated E-learning systems, helping to carry out the practical work by establishing a virtual laboratory that all tools and products can be manipulated by learners and teachers like in real practical activity, based on an augmented reality system.
Cite
CITATION STYLE
KABTANE, E., ADNANI, E., Mohamed, S., & Youssef, M. (2016). An Augmented Reality Approach to Integrate Practical Activities in E-Learning Systems. International Journal of Advanced Computer Science and Applications, 7(2). https://doi.org/10.14569/ijacsa.2016.070215
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