Abstract
We describe the utilization of the visual phenomenon saccadic suppression for masking graphical modifications in real-time 3D visualizations in order to hide disruptive effects from the human visual perception. Consequently, a saccade detection algorithm was implemented, which delivers outcomes at runtime. Furthermore an appropriate plugin for a software framework for 3D visualization (cf. [8]) was developed. A demonstration scene illustrates the performance of our approach regarding saccade detection and processing. Test results revealed that 96,5% of the measured latencies undercut our determined threshold of 30ms. © Springer International Publishing Switzerland 2014.
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Franke, I. S., Günther, T., & Groh, R. (2014). Saccade Detection and Processing for Enhancing 3D Visualizations in Real-Time. In Communications in Computer and Information Science (Vol. 434 PART I, pp. 317–322). Springer Verlag. https://doi.org/10.1007/978-3-319-07857-1_56
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