Abstract
… with the latest technological toys which will set them apart from their colleagues still working in the traditional, pre-industrial media. The industry uses the artists as betatesters for new …
Cite
CITATION STYLE
APA
Manovich, L. (1994). The engineering of vision and the aesthetics of computer art. ACM SIGGRAPH Computer Graphics, 28(4), 259–263. https://doi.org/10.1145/193234.193242
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