This paper explores design concepts and principles to engage middle school girls in learning preliminary programming concepts through different media and interaction techniques. Creating a greeting card and creating a personal avatar for an Instant Messenger (IM) were two approaches that were examined. Findings suggest that an IM avatar creation tool, with guiding principles including partial manipulation of code, immediate feedback, engaging content, reinforcement exercises, and transition from concrete to abstract examples, may interest girls to start learning programming concepts. © IFIP International Federation for Information Processing 2005.
CITATION STYLE
Gweon, G., Ngai, J., & Rangos, J. (2005). Exposing middle school girls to programming via creative tools. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3585 LNCS, pp. 431–442). https://doi.org/10.1007/11555261_36
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