The ninth annual AAAI conference on artificial intelligence and interactive digital entertainment (AIIDE): A report

1Citations
Citations of this article
6Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

The Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) was held October 14-18, 2013, at Northeastern University in Boston, Massachusetts. The mission of the AIIDE conference is to provide a forum for researchers and game developers to discuss ways that AI can enhance games and other forms of interactive entertainment. In addition to presentations on adapting standard AI techniques such as search, planning, and machine learning for use within games, key topic areas include creating realistic autonomous characters, interactive narrative, procedural content generation, and integrating AI into game design and production tools. Copyright © 2014, Association for the Advancement of Artificial Intelligence. All rights reserved.

Cite

CITATION STYLE

APA

Sukthankar, G., & Horswill, I. (2014). The ninth annual AAAI conference on artificial intelligence and interactive digital entertainment (AIIDE): A report. In AI Magazine (Vol. 35, pp. 61–64). AI Access Foundation. https://doi.org/10.1609/aimag.v35i2.2535

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free