Abstract
This paper is a review of a story generation system called Minstrel. It uses complex but hand-crafted Lisp knowledge structures to generate short computer-generated stories within the King Arthur domain. The knowledge representation model of Minstrel is reimplemented using a W3C standard language to analyze the pros and cons of technology updates over this kind of classic AI projects.
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CITATION STYLE
Peinado, F., & Gervás, P. (2006). Minstrel reloaded: From the magic of lisp to the formal semantics of OEL. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4326 LNCS, pp. 93–97). Springer Verlag. https://doi.org/10.1007/11944577_9
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