Abstract
Since some time already, digital reconstructions in architecture, urbanism and archaeology are gradually switching from describing built heritage as a collection of static and unchangeable entities towards more compound and explicit presentation and knowledge management techniques. This includes for instance data management and multimedia systems, immersive environments or semantic information modelling such as GIS (Geospatial Information Systems), BIM (Building Information Modeling) or HBIM (Historic Building Information Modeling). Graphical user interfaces, interaction and usability have become an essential part of produced reconstructions. This shift in terms of dissemination of an architectural and urban heritage that is supposed to increase the social awareness and participation should be structured in a way that enables recipients originating from different backgrounds to grasp information pertaining to almost any knowledge domain, allowing for self-exploration and interpretation of presented knowledge. This paper discusses important nodes of the reconstruction process in the spirit of informative modelling that are characteristic for any possible approach towards conscious heritage representations.
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CITATION STYLE
Pankiewicz, M. (2017). Causes and effects Methodologies used in digitalization of architectural-urban heritage. In Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe (Vol. 2, pp. 25–30). Education and research in Computer Aided Architectural Design in Europe. https://doi.org/10.52842/conf.ecaade.2017.2.025
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