Recent optical wireless acoustic sensors have demonstrated the possibility to simultaneously sense massive numbers of audio channels in real time. Although this technology has enabled the deployment of large-scale applications, it raises new challenges from the computational perspective. In this regard, Graphics Processing Units provide significant parallel computational power. However, not all the existent algorithms are GPU-implementable in a straightforward way. This paper discusses signal processing schemes and implementation strategies to achieve real-time broadband beamforming using a single GPU card. The experiments introduced here, show our prototype implementation handling over 120 audio channels in real time. The experimental results further highlight the particular advantages of using a video camera-based approach to improve the beamforming performance.
CITATION STYLE
Nava, G. P., Nguyen, H. D., Hioka, Y., Kamamoto, Y., Sato, T. G., Shiraki, Y., & Moriya, T. (2015). GPU-based real-time beamforming for large arrays of optical wireless acoustic sensors. Acoustical Science and Technology, 36(6), 489–499. https://doi.org/10.1250/ast.36.489
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