Abstract
Extension professionals implement various educational curriculum and programming for youth. Lessons and information sharing must be innovative to keep up with technology changes and youth interests. A web-based gaming platform called Kahoot helps establish engaging assessment through face-to-face or virtual settings. Kahoot allows Extension professionals to create online trivia games that participants can access in a competition with peers or open access for individualized play
Cite
CITATION STYLE
APA
Tompkins, C. D. (2022). Kahoot Trivia Games. Journal of Extension, 60(1). https://doi.org/10.34068/joe.60.01.06
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