Abstract
In computer graphic applications, shadow plays an important role in expressing the reality of an object. Shadow shows the relationship between objects in space. Shadow map is one of the methods that meet the demand simplification in implementation and speed. This method made an alias around the border of shading. In this paper, we proposed a method using a 2D homography transformation. This method reduces the unused area in the shadow maps, so it can help to minimize the alias. With the experiment in VanMieu Tran Bien- a Vietnamese historical place, we compare the method with others.
Cite
CITATION STYLE
Anh, T. H., & Hung, T. X. (2020). Shadow Map Construction using 2D Homography. International Journal of Engineering and Advanced Technology, 9(4), 2485–2488. https://doi.org/10.35940/ijeat.d6480.049420
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