Abstract
Collision detection between two convex shapes is an essential feature of any physics engine or robot motion planner. It has often been tackled as a computational geometry problem, with the Gilbert, Johnson and Keerthi (GJK) algorithm being the most common approach today. In this work we leverage the fact that collision detection is fundamentally a convex optimization problem. In particular, we establish that the GJK algorithm is a specific sub-case of the well-established Frank-Wolfe (FW) algorithm in convex optimization. We introduce a new collision detection algorithm by adapting recent works linking Nesterov acceleration and Frank-Wolfe methods. We benchmark the proposed accelerated collision detection method on two datasets composed of strictly convex and non-strictly convex shapes. Our results show that our approach significantly reduces the number of iterations to solve collision detection problems compared to the state-of-the-art GJK algorithm, leading to up to two times faster computation times.
Cite
CITATION STYLE
Montaut, L., Le Lidec, Q., Petrik, V., Sivic, J., & Carpentier, J. (2022). Collision Detection Accelerated: An Optimization Perspective. In Robotics: Science and Systems. Massachusetts Institute of Technology. https://doi.org/10.15607/RSS.2022.XVIII.039
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