Model design of computer-aided public space: an urban space design approach based on virtual reality technology

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Abstract

This paper presents an in-depth study and analysis of the design model of public space through computer-aided virtual reality technology, and discusses the urban space design method. This paper constructs a research method based on virtual reality technology for urban design of building interfaces along streets and proposes urban design refinements about building interfaces along streets. This method solves two problems, firstly, it solves how to integrate the bottom-up public demand feedback mechanism into the urban design system, and form the public's perceptions of the building interface along the street into guidance for urban design, providing ideas and methods for the refinement of urban design, and forming a supplement to the "top-down" urban design preparation system. The second is to propose how to use virtual reality as a tool for urban design. Secondly, we propose a working method to apply virtual reality technology to urban design. The spatial simulation of virtual reality technology is very important for urban design research, but there is little research on the application of virtual reality technology in urban design preparation, and this method fills the gap of virtual reality technology application research. In the study, the relationship between objective indicators and evaluation factors as well as street satisfaction is clarified, and the design points of the building interface along the high-satisfaction living street in this urban design are obtained, which are applied to the urban design of the future city, and the urban design indicators of the building interface along the street are refined. Finally, the feasibility of the research method based on virtual reality technology for the urban design of the building interface along the street is confirmed.

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APA

Li, W., & Xu, X. (2022). Model design of computer-aided public space: an urban space design approach based on virtual reality technology. Computer-Aided Design and Applications, 19, 99–109. https://doi.org/10.14733/CADAPS.2022.S5.99-109

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