A triangular G1 patch from boundary curves

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Abstract

For some applications it is necessary to fit an irregular surface to given data, e.g. to develop a geometric model of a human skeletal bone from computerized tomography scans. Such a surface does not always have easily distinguishable isoparametric lines. It is thus not convenient to use standard global curve fitting techniques such as those based on B-splines. A global method may also smooth away essential features. A reasonable approach is to use a composite surface where individual surface patches are locally determined. To obtain some visual smoothness it is desirable that these patches join their neighbours in a manner that preserves positional as well as tangent plane continuity. Several methods have been presented for constructing surfaces in such a manner. A common initial stage in developing the patches is to determine a network of boundary curves. This article reports on some results using boundary curves based on a recent technique for point normal interpolation.

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Walton, D. J., & Meek, D. S. (1996). A triangular G1 patch from boundary curves. CAD Computer Aided Design, 28(2), 113–123. https://doi.org/10.1016/0010-4485(95)00046-1

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