A Robust 3D-Based Color Correction Approach for Texture Mapping Applications

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Abstract

Texture mapping of 3D models using multiple images often results in textured meshes with unappealing visual artifacts known as texture seams. These artifacts can be more or less visible, depending on the color similarity between the used images. The main goal of this work is to produce textured meshes free of texture seams through a process of color correcting all images of the scene. To accomplish this goal, we propose two contributions to the state-of-the-art of color correction: a pairwise-based methodology, capable of color correcting multiple images from the same scene; the application of 3D information from the scene, namely meshes and point clouds, to build a filtering procedure, in order to produce a more reliable spatial registration between images, thereby increasing the robustness of the color correction procedure. We also present a texture mapping pipeline that receives uncorrected images, an untextured mesh, and point clouds as inputs, producing a final textured mesh and color corrected images as output. Results include a comparison with four other color correction approaches. These show that the proposed approach outperforms all others, both in qualitative and quantitative metrics. The proposed approach enhances the visual quality of textured meshes by eliminating most of the texture seams.

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Coelho, D., Dal’col, L., Madeira, T., Dias, P., & Oliveira, M. (2022). A Robust 3D-Based Color Correction Approach for Texture Mapping Applications. Sensors, 22(5). https://doi.org/10.3390/s22051730

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