This paper discusses the human-computer interface component of the GEOPOD project, a software system that implements an interactive, intuitive interface – the GEOpod – that allows student users to probe a 3-D immersive environment of authentic geophysical data (i.e. based on real observations, assimilated data, and/or simulated output from physically consistent, numerical weather prediction modeling systems), actuate virtual atmospheric devices to collect data, and record observations. The system provides a guided instructional environment in which meteorology undergraduate students can explore a given atmospheric volume in a “shuttlepod-like” virtual flying machine. Because the atmospheric data consist of real-time observations and imagery, along with simulated data from numerical models based on actual physics, the exploration environment naturally exhibits technical accuracy, scientific soundness, physical consistency, authenticity, and high fidelity.
CITATION STYLE
Liffick, B., Zoppetti, G., Yalda, S., & Clark, R. (2016). GEOpod: Using a game-style interface to explore a serious meteorological database. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9747, pp. 273–283). Springer Verlag. https://doi.org/10.1007/978-3-319-40355-7_26
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