Abstract
Ubiquitous environments make various types of interaction platforms available to users. There is an increasing need for automatic tools able to transform user interfaces for one platform into versions suitable for a different one. To this end, it is important to have solutions able to take user interfaces for a given platform and build the corresponding logical descriptions, which can then be manipulated to obtain versions adapted to different platforms. In this paper we present a solution to this issue that is able to reverse engineer even interfaces supporting different modalities (graphical and voice). © 2008 Springer Berlin Heidelberg.
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CITATION STYLE
Bandelloni, R., Paternò, F., & Santoro, C. (2008). Reverse engineering cross-modal user interfaces for ubiquitous environments. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4940 LNCS, pp. 285–302). https://doi.org/10.1007/978-3-540-92698-6_18
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