Abstract
Computational thinking (CT) is a fundamental skill which is not limited to professional computing or programming scientists. Instead, CT skill assists teachers and students to think of new ways to understand problem and try to solve it. By using computational thinking skills, students will be guided step-by-step strategy to solve real problems which could be applied to various fields. In this study, game based learning (GBL) is identified as one of the learning approaches that could utilized CT skill in a learning environment. Therefore, a survey has been conducted to get responses from students and teachers on their understanding about CT, and how it relates with GBL, and problem solving.
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Zaibon, S. B., & Yunus, E. (2019). Perceptions of computational thinking in game based learning for improving student problem solving skills. International Journal of Advanced Trends in Computer Science and Engineering, 8(1.3 S1), 181–184. https://doi.org/10.30534/ijatcse/2019/3681.32019
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