Virtual reality application for educational interactive media "3 historical monuments of yogyakarta"

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Abstract

Virtual Reality (VR) technology is a technology that able to bring users to immerse into the virtual world. VR is one manifestation of the development of multimedia technologies that can serve as a means of education. Indonesia is a country that has a diversity of cultural and historical attractions. As well as the Special Region of Yogyakarta (DIY) which is famous for its temples and monuments as tourist attractions. Based on statistical data of tourism DIY 2015, the frequently visited historical monuments is Prambanan's Temple Complex and "Kraton Ngayogyakarta" including "TuguJogja". However, visitors or the public in general are less interested in reading a brochure to find out the history of the monument. Therefore, it takes historical educational media that is packed in a modern technology in the form of VR applications in order to attract the interest of the audience. This VR application was created using Luther's method with six stages. This VR application aims to simulate a virtual tour diorama monument with a 2D stereoscopic animated video presentation on the history of the monument. The realization of this VR application is created by using Tools named Unity3D and Google VR SDK.

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APA

Maulana, H., & Khansa, R. A. (2019). Virtual reality application for educational interactive media “3 historical monuments of yogyakarta.” In Journal of Physics: Conference Series (Vol. 1193). Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/1193/1/012019

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