Abstract
Monte Carlo tree search (MCTS) is a probabilistic algorithm that uses lightweight random simulations to selectively grow a game tree. MCTS has experienced a lot of success in do-mains with vast search spaces which historically have chal-lenged deterministic algorithms [3]. This paper discusses the steps of the MCTS algorithm, its application to the board game Go, and its application to narrative generation.
Cite
CITATION STYLE
APA
Magnuson, M. (2015). Monte Carlo Tree Search and Its Applications. Scholarly Horizons: University of Minnesota, Morris Undergraduate Journal, 2(2). https://doi.org/10.61366/2576-2176.1028
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