Abstract
As an educator , a teacher must be able to implement and create a conducive learning atmosphere and fun during the learning process takes place so that students can be motivated to learn the spirit. This study aims to : (1) Develop non-print instructional materials in the form of audiovisual based teaching materials for students of class VIII SMP Negeri 1 Ciledug , (2) To determine the students' response to mathematics learning through audiovisual based teaching materials. The method used in the development of mathematics teaching materials are the kind of research and development ADDIE models. Some stages will be carried out in the research and development are: (1) analysis , (2) design , (3) development , (4) implementation , and (5) evaluation. This research resulted in a product such as the development of audiovisual based teaching materials that have been validated by experts in their field. Furthermore, the results of product testing , to see the effectiveness test which concluded that based on the calculation of Two Independent Sample Test results obtained value Z_hitung > Z_tabel (-3.917 >-1.96) and Asym. Sig (2-tailed) of 0.000 < 0.05 , thus it can be concluded there is a difference in learning outcomes between the experimental class and the class of the N-gain control , this can be seen in the experimental class rank 50.65 and control class rank of 30 , 35 , thus it can be concluded that the experimental class learning outcomes better than the control class .
Cite
CITATION STYLE
Legendari, M. A., & Raharjo, H. (2016). PENGEMBANGAN BAHAN AJAR BERBASIS AUDIO VISUAL TERHADAP HASIL BELAJAR SISWA PADA MATERI POKOK BANGUN RUANG KUBUS DAN BALOK KELAS VIII DI SMP N 1 CILEDUG. Eduma : Mathematics Education Learning and Teaching, 5(1). https://doi.org/10.24235/eduma.v5i1.683
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