Creativity and innovation for children: Presentation and first experiment of new (serious) game

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Abstract

Serious games are not only games for an entertaining purpose, they are also designed to teach concepts in a playful way. These games are more and more popular in the family, school and work environments. A previous work classified existing serious games published in the Design Society database and showed that there are few games in the field of creativity and innovation designed for children. The purpose of this article is therefore to present a new serious game to address this point and to experiment it with children. The experiment was realized with 2 groups of pupils: 25 pupils in third grade (~8 years old) and 24 pupils in fifth grade (~10 years old). The results show that both groups enjoy the game but have difficulties in understanding its "serious" part in the amount of time available. We conclude on recommendations for the design of serious game on creativity and innovation for children.

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Libe, C., Grenouillat, A., Lagoutte, J., Jean, C., & Maranzana, N. (2020). Creativity and innovation for children: Presentation and first experiment of new (serious) game. In Proceedings of the 22nd International Conference on Engineering and Product Design Education, E and PDE 2020. The Design Society. https://doi.org/10.35199/epde.2020.40

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