Abstract
A large number of education systems adopted the competency-based approach at the heart of curricula. Morocco as all developing countries understood the importance of this pedagogical approach. Accordingly, the Ministry of Education and professional training adopted it since 2000. In this approach, Teachers support and guide learners in their learning process. Integration of information and communication technologies (ICT) in primary and secondary education greatly facilitates this work. Among the forms of ICT integration, we find the use of educational software in Moroccan secondary schools. We did study concerning the usage of this tool in the education of physics, which revealed the lack of the level related to certain key points in the competency-based approach, namely the learner's engagement to learning and the mobilization of knowledge in the situations encountered. The use of educational games appeared as a remedy for these gaps. In this article, we will show the positive contribution of this choice through experimental studies conducted by several researchers as well as the coherence of the use of this means of learning in the context of competency-based approach. Finally, we are conducting a survey on the place of playing in the universe of the learner and the integration of educational games.
Cite
CITATION STYLE
Khouna, J., Ajana, L., Rhazal, A., & Hajjami, A. E. (2017). Introducing Educational Games in the Teaching of Physics in Moroccan Secondary Schools. IOSR Journal of Research & Method in Education (IOSRJRME), 07(04), 19–28. https://doi.org/10.9790/7388-0704011928
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.