Study on Application of Virtual Reality in Eye Disease Prevention

1Citations
Citations of this article
11Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Virtual reality with computer technologies as the core and in combination with related sciences can generate a digital environment highly approximate to the real environment in aspects of visual sense, auditory sense and touch sense, etc., and characterized by high immersion and interactivity. It has been widely used in the medical field, but rarely used in disease prevention, especially in science popularization and prevention of eye diseases. This paper focuses on the study on the application of VR in eye disease prevention and presents a mobile phone App. It utilizes virtual reality as the presentation form, augmented reality as the connection tool, Unity3D as the development engine, and Oculus as the device carrier for further display and experience. It uses shader to add special effects for the camera lens in its simulation of eye disease's symptoms, which allows common people to experience the world seen by the patient of eye disease through the mobile phone camera, understand their inconveniences in daily life, and thus offer them more respects through understanding. At the same time, it can allow people to know the hazards of these diseases, and pay more attention to eye health, thus reaching the result of eye disease prevention.

Cite

CITATION STYLE

APA

Zhang, Y., & Sang, J. (2019). Study on Application of Virtual Reality in Eye Disease Prevention. In Journal of Physics: Conference Series (Vol. 1335). Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/1335/1/012001

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free