Abstract
We provide an explicit recursive divide-and-conquer approach for simulating quantum dynamics and derive a discrete first-quantized nonrelativistic QED Hamiltonian based on the many-particle Pauli-Fierz Hamiltonian. We apply this recursive divide-and-conquer algorithm to this Hamiltonian and compare it to a concrete simulation algorithm that uses qubitization. Our divide-and-conquer algorithm, using lowest-order Trotterization, scales for fixed grid spacing as O~(ΛN2η2t2/ µ) for grid size N, η particles, simulation time t, field cutoff Λ, and error µ. Our qubitization algorithm scales as O~(N(η+N)(η+Λ2)tlog(1/ µ)). This shows that even a naive partitioning and low-order splitting formula can yield, through our divide-and-conquer formalism, superior scaling to qubitization for large Λ. We compare the relative costs of these two algorithms on systems that are relevant for applications such as the spontaneous emission of photons and the photoionization of electrons. We observe that for different parameter regimes, one method can be favored over the other. Finally, we give new algorithmic and circuit-level techniques for gate optimization, including a new way of implementing a group of multicontrolled-X gates that can be used for better analysis of circuit cost.
Cite
CITATION STYLE
Mukhopadhyay, P., Stetina, T. F., & Wiebe, N. (2024). Quantum Simulation of the First-Quantized Pauli-Fierz Hamiltonian. PRX Quantum, 5(1). https://doi.org/10.1103/PRXQuantum.5.010345
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.