Introduction: The Ethics of E-Games

  • Buchanan E
  • Ess C
N/ACitations
Citations of this article
24Readers
Mendeley users who have this article in their library.

Abstract

E-games are a dramatically expanding dimension of contemporary exploitations of computing and computer network technologies - one that, thus far, has evoked much more heat (often, in the form of "moral panics") among parents and politicians than light in the form of serious scholarly and philosophical analysis. We argue that e-games deserve such analysis in part because of their intrinsic philosophical interest as they raise primary philosophical questions of ontology, epistemology, human nature, the character of gameplay," - and most especially, of ethics. We further suggest that such analyses - exemplified by the articles collected here - may also contribute to resolving the larger social and political debates evoked by e-games.

Cite

CITATION STYLE

APA

Buchanan, E. A., & Ess, C. (2005). Introduction: The Ethics of E-Games. The International Review of Information Ethics, 4, 2–6. https://doi.org/10.29173/irie161

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free