2nd workshop on game development and model-driven software development

0Citations
Citations of this article
15Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Succeeding the 1st Workshop on GD&MDSD at last year's ICEC, this event continues the exchange of both novices and experts in the fields of game development and model-driven software development (MDSD). The overall goal is to further consolidate a platform for researchers and professionals who are interested in the topics of modeling, domain-driven design, and domain-specific languages in the context of game development. This year, we want to focus on future requirements in game design and development and how they can be addressed by MDSD techniques. The workshop covers questions like "how can game design benefit from the language engineering process?", "what are the pros and cons of visual and textual modeling languages?", and "how can model-to-model and model-to-text transformations be used to streamline game development workflows?". © 2012 Springer-Verlag Berlin Heidelberg.

Cite

CITATION STYLE

APA

Walter, R., Masuch, M., & Funk, M. (2012). 2nd workshop on game development and model-driven software development. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7522 LNCS, pp. 500–503). https://doi.org/10.1007/978-3-642-33542-6_64

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free