A Path-Planning Method Based on Improved Soft Actor-Critic Algorithm for Mobile Robots

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Abstract

The path planning problem has gained more attention due to the gradual popularization of mobile robots. The utilization of reinforcement learning techniques facilitates the ability of mobile robots to successfully navigate through an environment containing obstacles and effectively plan their path. This is achieved by the robots’ interaction with the environment, even in situations when the environment is unfamiliar. Consequently, we provide a refined deep reinforcement learning algorithm that builds upon the soft actor-critic (SAC) algorithm, incorporating the concept of maximum entropy for the purpose of path planning. The objective of this strategy is to mitigate the constraints inherent in conventional reinforcement learning, enhance the efficacy of the learning process, and accommodate intricate situations. In the context of reinforcement learning, two significant issues arise: inadequate incentives and inefficient sample use during the training phase. To address these challenges, the hindsight experience replay (HER) mechanism has been presented as a potential solution. The HER mechanism aims to enhance algorithm performance by effectively reusing past experiences. Through the utilization of simulation studies, it can be demonstrated that the enhanced algorithm exhibits superior performance in comparison with the pre-existing method.

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Zhao, T., Wang, M., Zhao, Q., Zheng, X., & Gao, H. (2023). A Path-Planning Method Based on Improved Soft Actor-Critic Algorithm for Mobile Robots. Biomimetics, 8(6). https://doi.org/10.3390/biomimetics8060481

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