Abstract
This paper presents an intelligent solider combat training (ISCT) system using X-Box Kinect and augmented virtual reality (AVR) to improve soldier training performance through AVR-based simulation combat fields. In this human-machine interactive system, a systematic design and mechatronic approach is used to construct the overall system structure. The Kinect detects soldiers' positions and postures, situating them in interactive combat soldier training courses. Experimental results demonstrate the effectiveness and applicability of the proposed method. © 2012 International Journal of Automation and Smart Technology.
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CITATION STYLE
Wang, Z. C., Tsai, C. C., & Chien, M. C. (2012). Design of an intelligent soldier combat training system. International Journal of Automation and Smart Technology, 2(4), 309–317. https://doi.org/10.5875/ausmt.v2i4.164
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