With gamification, design elements known from games can be used to increase employees' engagement and improve users' experience. This paper points to Enterprise Information Systems as a viable point of implementation of gamification. There are three relevant questions: what gamification actually consists of, why it is worthwhile to apply it in Enterprise Information Systems, and how to implement it properly. The paper aims to answer them.
CITATION STYLE
Swacha, J. (2016). Gamification in Enterprise Information Systems: What, why and how. In Proceedings of the 2016 Federated Conference on Computer Science and Information Systems, FedCSIS 2016 (pp. 1229–1233). Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.15439/2016F460
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