Abstract
In the race to teach programming to large, diverse audiences, lowlevel topics have received short shrift. We address this gap by presenting two (102) games we have designed one a card game, the other an online game to help students learn both binary manipulation and operations. These two games stand out from existing computer science edutainment' through their novel presentation and unique take on topics that are relatively unexplored in games.
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Wright, H., & Aycock, J. (2020). 10 binary games for computer science education. In SIGCSE 2020 - Proceedings of the 51st ACM Technical Symposium on Computer Science Education (p. 1308). https://doi.org/10.1145/3328778.3372596
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