Abstract
There are more and more technologies applied to cultural heritage. Especially, the educational multimedia technology is usually adopted to support the education purpose in museum sector. To find a new way for development the edutainment media, the research team considered the different characters of target historical objects of National Palace Museum, and develops "the prototype interpretive interactive installations", including Context-aware System, Interactive Tabletop System, Virtual Display System and Virtual Panel System, to make the systems open for the audience, called "pilot project". According to the feedback from the audience, the team modified the original design and enhanced the aesthetic elements of the installation to develop further "Practical Models" which are helpful for displaying museum collections and visitors' learning experiences. This article aims to develop the interactive learning applications that advance the interpretations and enhance visitors' learning experiences. © 2011 Springer-Verlag.
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Hsieh, C. K., Hung, Y. P., & Chiang, Y. C. (2011). Way to inspire the museum audiences to learn: Aevelopment of the interpretative interactive installations for Chinese cultural heritage. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6872 LNCS, pp. 284–291). https://doi.org/10.1007/978-3-642-23456-9_55
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