A Dataset to Investigate First-Person Shooter Players

N/ACitations
Citations of this article
5Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Datasets are multi-purpose research tools, enabling researchers to design, develop, and test solutions to classical computer sciences problems and novel research questions. In the gaming domain, however, there are few high-quality datasets providing both: (1) visual gameplay data and (2) additional information about the gameplay, such as user input. As a result, game researchers most of the time have to collect, process, and annotate gameplay data in time-consuming data collection studies themselves. We start closing this gap, by presenting a novel Counter-Strike: Global Offensive dataset. The contributed dataset is a collection of 12 high-skilled players playing Counter-Strike: Global Offensive. We showcase two deep learning-based examples using the presented dataset, demonstrating its versatility.

Cite

CITATION STYLE

APA

Halbhuber, D., Höpfinger, J., Schwind, V., & Henze, N. (2022). A Dataset to Investigate First-Person Shooter Players. In CHI PLAY 2022 - Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play (pp. 51–56). Association for Computing Machinery, Inc. https://doi.org/10.1145/3505270.3558331

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free