Toward AI-infused Game Design Activities for Rural Middle Grades Students

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Abstract

The ubiquity of artificial intelligence (AI) in everyday life suggests the need to ensure young students know about AI, its uses and limitations, and its benefits and risks, while enabling them to develop expertise in using AI-driven technologies. To support rural middle grades students and educators in learning and teaching AI concepts, we are designing AI-focused learning activities centered around the creation of digital gameplay experiences. To inform our designs, we conducted educator interviews and student focus groups to gain insights into their understanding of AI, their computer science background, and their knowledge and interest in gaming. Building on findings from these interviews and focus groups, we have designed a set of hands-on activities to elicit deeper feedback from students and educators on their preferences, points of confusion, and interests. In this work, we present our initial AI-infused game design activities.

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APA

Vandenberg, J., Min, W., Gupta, A., Catete, V., Boulden, D., & Mott, B. (2023). Toward AI-infused Game Design Activities for Rural Middle Grades Students. In Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE (Vol. 2, p. 644). Association for Computing Machinery. https://doi.org/10.1145/3587103.3594199

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