Abstract
Our research aims to explore the potential that Tangible, Embodied and Embedded Interactive technologies (TEIs) have as a means of engaging young children in physically active play. This paper describes a scoping review of existing research that designs, develops or tests TEIs, where we identify 32 papers that discuss TEIs with the potential to get children active. Our review found that educational objectives are common in the design of TEIs, and that screen-based technologies are still prevalent in tangible and embodied literature. The outcomes of this paper contribute to understanding of the types of TEIs already proposed for young children and will help provide direction for future research.
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Vickery, N. E. M., Wang, Y., Tarlinton, D., Blackler, A., Ploderer, B., Wyeth, P., & Knight, L. (2021). Embodied Interaction Design for Active Play with Young Children: A Scoping Review. In ACM International Conference Proceeding Series (pp. 293–306). Association for Computing Machinery. https://doi.org/10.1145/3520495.3522701
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