DefogGAN: Predicting hidden information in the starcraft fog of war with generative adversarial nets

5Citations
Citations of this article
33Readers
Mendeley users who have this article in their library.

Abstract

We propose DefogGAN, a generative approach to the problem of inferring state information hidden in the fog of war for real-time strategy (RTS) games. Given a partially observed state, DefogGAN generates defogged images of a game as predictive information. Such information can lead to create a strategic agent for the game. DefogGAN is a conditional GAN variant featuring pyramidal reconstruction loss to optimize on multiple feature resolution scales.We have validated DefogGAN empirically using a large dataset of professional StarCraft replays. Our results indicate that DefogGAN can predict the enemy buildings and combat units as accurately as professional players do and achieves a superior performance among state-of-the-art defoggers.

Cite

CITATION STYLE

APA

Jeong, Y., Choi, H., Kim, B., & Gwon, Y. (2020). DefogGAN: Predicting hidden information in the starcraft fog of war with generative adversarial nets. In AAAI 2020 - 34th AAAI Conference on Artificial Intelligence (pp. 4296–4303). AAAI press. https://doi.org/10.1609/aaai.v34i04.5853

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free