Abstract
Penelitian ini bertujuan untuk mengembangkan media pembelajaran yang dapat membantu guru dan siswa dalam proses pembelajaran, serta orang tua dalam mendampingi siswa belajar di rumah pada masa pandemik Covid-19. Metode pengembangan yang digunakan yaitu R&D-4D, serta desain media menggunakan comic life. Untuk menguji kelayakan media yang di kembangkan dilakukan validasi terkait materi dan desain. Penelitian ini berhasil mengembangkan media pembelajaran komik berbasis pendekatan scientific untuk siswa kelas IV pada materi keliling persegi panjang. Persentase uji validasi ahli media dan ahli materi sebesar 81,667% dan 83,571%. Hal tersebut menunjukan media yang dikembangkan layak digunakan sebagai media pembelajaran.This study aims to determine the development of instructional media that can help teachers and students in the learning process, as well as parents in accompanying students to study at home during the Covid-19 pandemic. The development method used is Research and Development with 4D designs, and media design using comic life. To test the validity of the media being developed, validation is carried out regarding the material and design as well as technical quality testing. This research succeeded in developing comic learning media based on the scientific approach for grade IV students on rectangular circumference material. The percentage of validation tests for material experts and media experts was 81.667% and 83.571%, and the results of technical quality tests were 86.428%. This shows that the media developed is suitable for use as a learning medium.
Cite
CITATION STYLE
Hendra Saputra, V., & Pasha, D. (2021). Komik Berbasis Scientific Sebagai Media Pembelajaran di Masa Pandemik Covid-19. SJME (Supremum Journal of Mathematics Education), 5(1). https://doi.org/10.35706/sjme.v5i1.4514
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