Pattern4Ego: Learning Egocentric Video Representation Using Cross-video Activity Patterns

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Abstract

With the development of Embodied AI, Robotics and Augmented Reality, videos captured from the ‘first-person’ point of view, also known as egocentric videos, are arousing interests in Computer Vision and Robotics communities. Further, learning a proper representation of egocentric videos can benefit diverse downstream tasks like action forecasting and human object interactions, further beneficial for robotic planning. However, current works mostly focus on learning the temporal or topological information for egocentric video representations, while the activity patterns, which reveal the behavior regularities or the intentions of people or robots in a more explicit way, are not carefully considered. In this paper, we propose a novel framework, Pattern4Ego, that learns the representations of egocentric videos using cross-video activity patterns. This framework achieves state-of-the-art performance on two representative egocentric video tasks: long-term action anticipation and context-based environment affordance.

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APA

Wu, R., Zhang, Y., Qi, Y., Chen, A. G., & Dong, H. (2024). Pattern4Ego: Learning Egocentric Video Representation Using Cross-video Activity Patterns. In ICMR 2024 - Proceedings of the 2024 International Conference on Multimedia Retrieval (pp. 785–794). Association for Computing Machinery, Inc. https://doi.org/10.1145/3652583.3658010

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