Efficiently Hex-Meshing Things with Topology

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Abstract

A topological quadrilateral mesh Q of a connected surface in (Formula Prseented.) can be extended to a topological hexahedral mesh of the interior domain (Formula Prseented.) if and only if Q has an even number of quadrilaterals and no odd cycle in Q bounds a surface inside (Formula Prseented.). Moreover, if such a mesh exists, the required number of hexahedra is within a constant factor of the minimum number of tetrahedra in a triangulation of (Formula Prseented.) that respects Q. Finally, if Q is given as a polyhedron in (Formula Prseented.) with quadrilateral facets, a topological hexahedral mesh of the polyhedron can be constructed in polynomial time if such a mesh exists. All our results extend to domains with disconnected boundaries. Our results naturally generalize results of Thurston, Mitchell, and Eppstein for genus-zero and bipartite meshes, for which the odd-cycle criterion is trivial.

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APA

Erickson, J. (2014). Efficiently Hex-Meshing Things with Topology. Discrete and Computational Geometry, 52(3), 427–449. https://doi.org/10.1007/s00454-014-9624-3

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