Abstract
This paper challenges user interface paradigms for mobile devices, by using the technical classification of augmented reality interfaces as a `thinking tool' to develop ideas for interaction with mobile devices. The paper presents future work scenarios from a wastewater treatment plant embodying PDA applications derived from the classification of augmented reality interfaces. The focus on physical interaction with objects of work and with the mobile device provides us with a range of interaction styles, based on e.g. gestures and manipulation of objects. Furthermore, issues of transparency and directness are addressed. The future scenarios indicate that the concepts of augmented reality support solving context problems in mobile design.
Cite
CITATION STYLE
Bertelsen, O. W., & Nielsen, C. (2000). Augmented reality as a design tool for mobile interfaces. Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS, 185–192. https://doi.org/10.1145/347642.347714
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