Live programming in scientific simulation

5Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.

Abstract

We demonstrate that a live-programming environment can be used to harness and add runtime interactivity to scientific simulation codes. Through a set of examples using a Particle-In-Cell (PIC) simulation framework we show how the real-time, human-in-the-loop interactivity of liveprogramming can be incorporated into traditional "offline" and development workflows.We discuss how live programming tools and techniques can be productively integrated into the existing HPC landscape to increase productivity and enhance exploration and discovery.

Cite

CITATION STYLE

APA

Swift, B., Sorensen, A., Gardner, H., Davis, P., & Decyk, V. K. (2015). Live programming in scientific simulation. Supercomputing Frontiers and Innovations, 2(4), 4–15. https://doi.org/10.14529/jsfi150401

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free