Abstract
In two experiments, each using a different product (either a CD-ROM based electronic book or an interactive voice response system), we compared the usability problems uncovered using low- and high-fidelity prototypes. One group of subjects performed a series of tasks using a paper-based low-fidelity prototype, while another performed the same tasks using either a high-fidelity prototype or the actual product. In both experiments, substantially the same sets of usability problems were found in the low- and high-fidelity conditions. Moreover, there was a significant correlation between the proportion of subjects detecting particular problems in the low- and high-fidelity groups. In other words, individual problems were detected by a similar proportion of subjects in both the low- and high-fidelity conditions. We conclude that the use of low-fidelity prototypes can be effective throughout the product development cycle, not just during the initial stages of design.
Cite
CITATION STYLE
Virzi, R. A., Sokolov, J. L., & Karis, D. (1996). Usability problem identification using both low- and high-fidelity prototypes. In Conference on Human Factors in Computing Systems - Proceedings (pp. 236–243). ACM. https://doi.org/10.1145/238386.238516
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